﻿using ServerApp.Logic.Fight;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ServerApp.Logic
{
    public static class FunUtil
    {
        public static CreateFightRoom createFightDe;
        public static RemoveFightRoom removeFightDe;
    }

    public delegate void CreateFightRoom(MatchRoom room);

    public delegate void RemoveFightRoom(FightRoom room);
}
